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Texture Coordinate Editor Open the Ninja example and open the Texture Coordinate Editor from the Window menu.
The Texture Coordinate Editor shows the texture coordinates for the Target Material. The Target Material is the material selected on the Material List on the Materials Tools Panel Tab. Like the View Panel, primitives can be selected by simply clicking or clicking and dragging for rubber band selection. Like the Main Window the Texture Coordinate Editor has a Tool Panel. The Tool Panel includes Selection Mode buttons and tools for editing primitives. |